000 | 01881nam a2200493Ii 4500 | ||
---|---|---|---|
001 | DIGEDIUOC892 | ||
003 | NyNyDIG | ||
008 | 200206s2017 sp ob 000 0 spa d | ||
006 | m o d | ||
007 | cr ||||||||||| | ||
035 | _a(OCoLC)1140360527 | ||
040 |
_aDGITA _beng _erda _epn _cDGITA |
||
020 |
_a9788491166450 _q(eBook ; _qpdf) |
||
020 |
_a8491166459 _q(eBook ; _qpdf) |
||
020 |
_a9788491166467 _q(eBook ; _qePub) |
||
020 |
_a8491166467 _q(eBook ; _qePub) |
||
020 | _z9788491166443 | ||
020 | _z8491166475 | ||
050 | 1 | 4 | _aGV1469.34.V56 ebook |
100 | 1 |
_aAlves, Lynn, _eauthor. |
|
245 | 1 | 0 |
_aGame Over : _bjuegos electrónicos y violencia / _cLynn Rosalina Gama Alves ; prólogo de Ruth S. Contreras Espinosa. |
250 | _aPrimera edición digital. | ||
264 | 1 |
_aBarcelona : _bEditorial UOC, _c2017. |
|
300 | _a1 online resource. | ||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _2rdaft |
||
347 | _bPDF | ||
490 | 1 |
_aAtlántica de comunicación ; _v22 |
|
504 | _aIncludes bibliographical references. | ||
588 | 0 | _aOnline resource; title from PDF title page (Digitalia, viewed February 6, 2020) | |
650 | 0 |
_aVideo games _xSocial aspects. |
|
650 | 0 | _aViolence in video games. | |
655 | 0 | _aElectronic books. | |
700 | 1 |
_aContreras, Ruth S. _q(Ruth Sofhía), _econtributor agent of text. |
|
791 | 2 |
_aDigitalia (Firm), _edistributor. |
|
793 | 0 |
_gDigitalia eBook Collection: _aUniversitat Oberta de Catalunya. |
|
776 | 0 | 8 |
_iPrint version: _aAlves, Lynn. _tGame Over. _dBarcelona : Editorial UOC, 2017 _z9788491166443 _w(OCoLC)971545918 |
830 | 0 |
_aAtlántica de comunicación ; _v22. |
|
856 | 4 | 0 |
_3Digitalia Hispánica _uhttps://www.digitaliapublishing.com/a/47367/ |
910 | _aPremium collection: 2020 | ||
942 | _cRAA | ||
999 |
_c250220 _d250220 |